It felt like they were several years late to the party, but in 2023, Atari released an updated version of the 2600 system that revolutionized home video gaming back in the late 70s and early 80s.
The Atari 2600+ looks just like the original console that occupied so many living rooms, dens and basements 40+ years ago. And that is of course by design. Nostalgia is a big part of the way they market products like this.
I, like many others my age, purchased the 2600+ based solely on fond memories of playing the original when I was a kid. I didn't have to test it out to know whether it would be worth it.
I just knew I had to have one.
The new 2600+ makes a few necessary concessions to the modern world of home entertainment. Rather than having the old-fashioned "Game/TV" switcher box on the back of your television, for example, you just connect it to your flatscreen with a standard HDMI cable.
As you might suspect, it looks beautiful on a 65-inch high-def TV.
In terms of power, it doesn't come with anything you can plug into the wall. Instead you're given a USB cable, and it's assumed you have a wall plate or something similar into which you can plug the cable to draw electricity.
But the rest of it is essentially the same as it was when I got my first Atari 2600 for Christmas 1980. It has the same switches on the console, the same joystick and paddle controllers (the paddles had to be purchased separately), and the same cartridge slot, though this one accepts both 2600 and Atari 7800 games.
Actually, the cartridge experience itself is a bit different from what it used to be. The system comes with 10 original Atari 2600 games, but rather than giving you 10 different cartridges, they put everything onto one cartridge. You then access the different games by setting a series of DIP switches on the cartridge case.
It's a little clumsy, but it works. (Original cartridges from the early 80s still work on it, as well. I just bought a set of eight old-school Activision games like Freeway and Kaboom off of eBay and have been having a ball with those.)
One of the first things I did when I set up the system was to engage my son Jack in various games of Combat. Combat was the cartridge that came with most Atari 2600s back in the day, and it is extremely primitive by any modern video gaming standard.
Still, while the graphics and sound are sometimes awkward, there's no denying that Combat (like so many Atari games) is fun. Jack and I engaged in a few tank-to-tank battles, then we switched to controlling little airplanes that flew in and out of blocky, pixelated onscreen "clouds" while we tried to shoot each other out of the sky.
We had a blast. It was especially great playing with Jack, a typical 19-year-old XBox gamer for whom advanced gameplay and design are just expected. If he can enjoy Atari games that are nearly half a century old, anyone can.
Among the games I've been playing a lot myself are Adventure, Missile Command, Yar's Revenge, RealSports Baseball, and Breakout. All are testaments to the talents of old school Atari programmers who were challenged with making fun cartridges within the rigid confines of a low-power system like the 2600.
My skills aren't what they used to be, given how long it has been since I first played these games and the fact that maybe my reflexes aren't (and never can be) what they once were.
But that doesn't matter. Having an Atari again, so many years later, is a wonderful experience. Win or lose, I'm loving everything about it.
Some things are universally fun, regardless of the era in which they originated.
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